Are you looking for the very best games the Playstation VR has to offer? Want to be immersed in the greatest experience that console gaming has ever offered? Hell yeah you do!
So, to help get you on the VR train, I have made a list of all the boxed games that you must absolutely own to play on your shinny new Sony headset.
I have chased down every game. I’ve sampled them all, then vomited into buckets both big and small, to bring you the ultimate list. So come on, let’s take a look.
Do you want to feel the wind flow through your hair and every bump and corner induced g-force on your body as you slalom around a track? Well racing fans, I might just have the game for you.
So let us start off by having a look at the first game on are list: Drive Club VR. This racing game, developed by Sony, was originally a PS4 launch title. However, unfortunately this driving gem would be late to the party and then proceeded to suffer from delays and other development issues.
Eventually, once all the bugs had been stamped on, Drive club turned out to be one of, in my opinion, the best driving games available on any console, ever. Graphically, the game was astonishing and it’s mixture of arcade and realistic handling was sublime. And now, with its re-purpose as VR title, Drive club is better than ever.
With all VR titles it’s important that the game be designed for the ground up for a VR headset, otherwise the user is quickly upset by things. This leads to sudden and violent upheaval of lunches and nobody wants that. To save you snack from making a second appearance Drive Club Included a large number of options to tailor the experience to your particular needs.
For example head movement can be minimized and the in-game seat position can be changed. It’s always nice to have options to stop one from vomiting. However drive club fails to keep a completely consistent frame rate and sometimes stutters.
Depending on your sensitivity to sudden jerkiness, you may mind yourself in need of a sick bag. Unfortunately these are not provided.
The graphics of Drive club are best described as functional at at worst as ugly as an average PS2 game. Ignore the Videos you have seen and the fancy looking bull shots. There are no weather effects or fancy reflections. There are less cars on the track for you to bump into. It’s a dumbed down version of a great game. But, and this is very big but, you do not notice any of this while playing. VR just has a magical way of pulling you in regardless of the graphics.
Unlike the graphics, Drive club VR has lost non of the detail that made the game play and driving feel so alive and kinetic. The car still goes exactly where you want it to go while feeling just on the threshold of out of control to make it fun. And now with the added sense of immersion and depth you get from the VR stereoscopic image, you have even more control.
You can hurtle down the long straits and know exactly how far away you are from the corner ahead, your brain knows the distance, your binocular vision can actually do its job for a change. You can turn in at just the right point and look across to see the apex before clipping it with an inside tyer before looking ahead for the next exhilarating corner.
VR drops you into the action and convinces your brain that all you are seeing is real. That you are behind the steering wheel of these 500HP monsters.
If you love driving and you have a PS VR then you need this game, you will get lost in it.
So if you are looking for the ultimate racing experience in the comfort of your own home you are looking at the right game, Drive Club VR is the ultimate racing game for your PS VR and you should be adding it to your collection now.
If there is one game genre that will really take advantage of the immersion that VR offers, its the survival horror genera. If you are the type of person that loves a a digital fright then this might be the game to make your bones tremble some night.
Until Dawn: Rush of Blood is an off shoot of a survival horror game that Sony released for the PS4 back in 2015. But now, transferred to PS VR, it has undergone metamorphosis from walking simulator to an on-rails shooter, and boy, does it make the transition well.
For a solid user friendly VR experience, an on the rails are always a good way to go. Your mind can predict where you are going next just like you can on a roller coaster so this can help avoid the reflex action of needing to hurl. There are, like other PS VR games, a number options that let the player choose how the on-screen movement feels.
But generally, Until Dawn does a good job of mitigating the VR sickness letting you fall into immersion strait out of the box.
The graphics for the original Until Dawn where a standout point and this sequel, an offshoot or whatever it is, is exactly the same. Its graphics impress on many levels, even more so when you consider the game is rendering out in VR.
The enemies can get right in your face, their faces dripping in detail to the point where you can feel their bad breath wafting up your nostrils and spit speckling your cheeks. And when one of them pulls a knife out on you, metal and blood mixing for a deathly gleam, you will, simply put, s**t yourself, and physical recoil. I literally fell back in my seat, totally forgetting I was playing a game and thought some maniac really did want to gouge me a new hole.
Game play wise, the Rush of Blood offers up a collection of 7 death ridden levels, each a hop in and play length of 15 to 20 minutes. Though fairly short, all 7 levels have collectibles and can be played on 3 different difficulties which increases the re playability. And to fire your way through those levels you will have 6 different types of weapons at your disposal which rang from your basic Pistol all the way up to dual welded shotguns.
Now that’s some fire power! And you get to take command of all these weapons by duel wielding 2 PS Move controllers for full aiming freedom (God, when is there going to be light saber duel game!)
With great graphics, great game play and unbelievable, I can’t put it into words even though I’m payed to immersion, until dawn is an absolute gem of a game and a no brainier if you have invested in a a PS VR. Go buy a copy and be afraid.
You can be the Batman in this game. For one blissful, geek’s ultimate dream hour, you can pull on the dark knights cloak, walk through the bat cave and out into the scum ridden, rain sodden streets of Gotham City. Come on! Who doesn’t want to do that!
Based on the Rocksteady batman games, Batman Arkham VR is best described as a short ‘VR experience’ instead of a full on game itself. At only 1 hour long you might think that it’s a bit of a rip-off, that your not getting a lot for your money. Let me put you at ease. Your wrong. I know it hurts be told that. Who likes to be wrong.
But believe me, you will be so glad you are because this batman experience will change your views on how much value you think VR games have. For the first time in your life you will see yourself as the Dark Knight, look upon your shiny black suit and say in a gruff deep voice… ‘I’m Batman!!!’ And I can honestly say that every single person I have seen play this game has, on donning the black cape for the first time, rolled their shoulders in approval of the bat awesomeness. And you will to.
So how does it actually feel as a VR Game. Well, no need to stick some hockey pants on here as you will be the real batman. From the moment you slip the cloak of the dark knight on and walk among the bat cave you will feel like your a part of the DC universe in a way you never have before. You are batman in this game. Not you playing as batman, you are batman.
If you want to use your grappling hook, you look down and grab it with the PS move controllers. What to throw a battering? Then you better have a good flick to your wrist! But when you get unleashed on the vertical world of Gotham the true power of VR is there to behold. When up high the sense of depth and height is unrivalled.
You will feel like the bat hanging off the edge of a building, and the vertigo to go with it. You will be reaching out to grab a handhold for fear of falling. When was the last time a game on your TV did that?
And to aid in this immense immersion, Batman VR gives us a great graphic showcase that easily rivals it TV hobbled siblings. Unlike Drive club VR this is not PS2 game masquerading as a PS4 game. Rocksteady have done a great job in getting this to look and run as well as it does.
Jaws will drop. So you have been warned, if you get a bruise chin from it hitting the floor, don’t blame me.
Unlike the previous batman games by the British based developer, Batman VR takes place entirely in the 1st person view point. This not only aids in increasing the feeling of immersion but also helps in furthering the core game play aspect on offer.
Instead of going around punching and kicking, you spend most of your time doing detective work and meeting some of the best characters that DC comics has to offer. I don’t want to ruin any of the surprises so I will stop there but suffice to say, the game play goes beyond anything you would expect for a game of this ilk.
If you want the best experiences to be had on the PS VR Right now this is it, it may be short, but some of the best things come in small packages, get laptop, and get a copy right now, you will thank me and your PS VR will thank you.
An Old school retro tank game about shooting every single thing that moves, Battlezone translates amazingly well to the PS VR. So, if you want a game that offers a huge amount of value for your money, this is the one to get.
Battlezone is a game that has you shoot your way through hoards of unrelenting, yet dim-witted enemies, in an unstoppable death machine tank sporting machine guns and cannons. Originally released back in the 1980s, battle zone had both charm and action in abundance and more bad guys than 1940s Germany.
Fast foreword to the present and this new iteration of Battlezone build on everything the original offered with a bit of 21st century sparkle.
But, is the VR experience any good? And, will it make me vomit all over my Playstation 4? The answer to these questions is simple: Yes and, probably, no. Though please don’t quote me on that second one. You see Battlezone has you manning this hulking hover tank and your sat, in the middle of a cock pit, with all manner of buttons and levers surrounding you to give you that authentic, ‘I’m in a death machine’ feel. And the VR headset really does make you feel like you are inside this thing.
It is astonishing that at your finger tips you have a machine gun and a howitzer and all you have to do to aim them is look at your enemy and bang! Another one bites the dust. Yes sometimes when you are looking in one direction and moving in another you feel the urge to heave you lunch back up.
But this unwanted feeling passes almost as quick as it arrives. And even if your lunch does make a second appearance, perceiver people because this game is worth it.
One of the things that makes this game worth it is the graphics, on first appearance they seem simple and almost a little dated. The judgment I’m afraid to say, of an untrained mind. For you see if you care to look a little deeper, and you really should, you will see a beauty that goes beyond the strait edges and the basic textures on show.
The game is stylized in a similar way to that of Disney’s Tron. It just looks right. Battlezone is all about making you feel like you are in a simulation and it achieves that perfectly. And if you own PS Pro, and for VR you definitely should, Battlezone serves up a number of graphical sweeties to sugar coat an already compelling package.
Fortunately, Battlezone’s graphics is married to as equally impressive game play and is full to the brim creative ideas both great and small. The single player campaign is made up of procedurally generated levels so every single one has a different layout to the next. And to populate these levels there are multiple enemy types to test your skills, and your stomach.
Though this procedural wizardry offers the promise of infinite re-playability, the game can feel shallow in other areas. For example there is no Tank upgrades, so no new and fancy weapons or extra power ups. What you start with you finish the game with.
But this is a slight tarnish to what is otherwise a gold bar of a VR experience.
So if you are looking for a fantastic shooter that offer tones of replay value, Battlezone could be the game for you.
If super immersive multi player mech combat is your thing, and seriously, why wouldn’t it be, then you need to be checking out this dazzling display of mechanized warfare on your PS VR.
RIGS: mechanized Combat is a Multilayer arena game in similar style to Call of Duty or Battlefield. But, that’s where the similarities end, for instead of running around on puny human legs with puny human guns, your housed in the cockpit of a giant mech behemoth with awesome over powered guns.
As a VR experience, Rigs is unmatched on the PS4. The level of immersion is simply astonishing. When you slip into the cockpit of one of the 4 types the mechs on offer, you will feel you are there. Your mind will be convinced that you have ripped off the shackles of your boring 9 to 5 and taken up a job as a combat pilot.
Additionally, to aid you on your quest for a new occupation as a ‘mech warrior,’ a number of options have been included to make the VR experience as comfortable as possible. Because, let’s face it, it would just be humiliating to bring your breakfast up all over you shinny new cockpit.
But once you have become accustomed to the move and sway of your mech, once you happed pumped both lead and rocket into your adversaries and consider a good days work of mechanized maiming done. You will slide the headset off, and all you will want to do is jump strait back in.
Your normal life will seem boring and pointless for the universe that RIGS creates is full and alluring.
To help create this universe, the game serves up graphics that go far beyond what one would expect the aging PS4 hardware to provide. As touched on, the cockpits are a site behold, you are there, surrounded by these buttons, knobs and levers.
Its your new office. Its where you get war work done. And the impressive graphics extend to the environments, more stylized and functional that eye meltingly extravagant, the graphics in Rigs does exactly what it should do: Tell you where the enemies are so you can shoot them.
So, Rigs has the VR feel and the graphics down and it doesn’t disappoint with the game play. Firstly, the in game feel of the mechs is just right. You will feel the mechs weight beneath and around you as you stride and bound around the battlefield.
You will sense the agility that each of the mechs has on offer while simultaneously respecting you are moving a chassis that weights 30 tons. These things don’t change direction immediately and you have to both take that into account for yourself and take advantage of it for your enemies.
And rest of the games systems are taped around this game play nucleus in exquisite fashion. There are multiple game modes that can be played on line from a basic death match to a game that resembles some form of basketball. Strange sounding, but its great, give it a try.
Outside of the game modes, there is a full progression system to get better upgrades for your mech such as guns and sub systems. There is huge amount of game on offer here for the VR early adopter.
Rigs really is a game that paves a way froward to show all future multi player games how to embrace VR. IF you like Call of Duty or any competitive multi player and you want a fix for PS VR then rigs is your go to game.